An independent non-commercial project in studio.
We have spent about 3 hours per day for 3 months from concept arts to completed animation.
Playing a role as a CG artist in the team, I used different software including 3Ds Max with Vray, Cinema 4D and Zbrush to model and generate movement. I've built most of the items in the scenes with great quality and details.
Credit available - http://www.hiorganic.tv/work/120/YALDABOATH-