3D Generalist/Technical Artist
As a versatile and experienced artist in the VFX industry, with a background including entertainment industry, I have an affinity for learning new techniques and applications quickly. This broad and applicable knowledge enables me to rapidly solve a wide range of problem spaces, and makes me an asset to Game and animation teams. I strive to work with teams of people who love challenges, love to learn, and love to build exciting solutions.
Python, Java, C++, MEL
Qt, PySide/PyQt, Maya/Nuke APIs, ...
Houdini, Unity, Cinema 4D, 3Ds Max, Maya, Marvelous Designer, Adobe Photoshop/AfterEffects, Apple Final Cut, Autodesk Flame
Important FX works include "The Assassin" (Best Director Award in Cannes)
"The Arti: The Adventure Begins", the first anaglyph 3D animation movie in Taiwan.